Risk of Rain Patch v1.0.2

Дата выхода
7 декабря 2013 г.
Платформы
Windows
Список изменений
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Gameplay

Enforcer
Protect and Serve
Cooldown reduced by 1 second
Internal cooldown reduced by 1 second
Animation now properly scales with attack speed
Now allows for slowed movement, retaining shield direction
We were aiming to have the skill feel less clunky, also allowing the Enforcer have tools to block body-centered missiles later in the game
Sniper
Reload
Removed redundant frames
Steady Aim
Fully charges at 2.5 seconds, rather then 3
Now properly reduces damage by 50% (rather than 60%)
Again, aiming to have the Sniper feel less clunky while maintaining class identity
Multiplayer games now have the option to prevent item hogging
Enabled by the host in lobby
If a single person has too many items compared to the rest of their team, the game will prevent you from picking them up. Feel free to post feedback if it is too strict/lenient!
Last boss now drops a Monster Log


Bug Fixes

Melee attacks now properly work with the Brilliant Behemoth
Hourglass no longer procs on dead players
40 minute achievement no longer procs on dead players
Monsters on top of drones no longer crashes the game
Gaining more than 70 unique items no longer crashes the game
Damage stat is now properly saved
Sound no longer loops if cutscene is skipped during the alarm
Ifrit can no longer moonwalk
Variety of other small bug fixes