v0.3: Plague Mushroom

Дата выхода
15 января 2015 г.
Платформы
Windows, Linux, Mac OS X
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New Features:
  • New Boss:
     ○ Cooperatively control a giant three headed dragon
     ○ Work together to move around the battle field and fight toe-to-toe with the hero
     ○ Fire flame, ice or goo based on which head you control
     ○ Dynamically sever heads, which drop as living disembodied head-monsters
  • New Monsters:
     ○ A dark, spear-wielding henchman with a melee stab and ranged throw
     ○ A possessed mushroom which can multiply by dropping spores and lay out a fungus trail
     ○ A gluttonous tentacled abomination, with a nimble dash and a powerful bite to stun
     ○ A seemingly innocent sorceress, wielding powerful energy beams
     ○ A hooded haunt with an agile dash, throwing rapid-fire balls of magic
  • New Deities:
     ○ Odshan- heal on pentagrams
     ○ Momot- start with the Tribal Shield spell
     ○ Xophant- circling shield on bleeding
     ○ Gor- hero bleeds more readily
  • New Interactive Scenery (and interactive properties given to existing scenery):
     ○ Campfire food can be eaten for health, with a slight risk of becoming sick
     ○ Fountains can be used to wash for health, with a slight risk of being poisoned
     ○ Book podiums can temporarily give you a living tome
     ○ Golden shrines can give you various buffs for your next battle
     ○ Flame and ice podiums can temporarily give you a damaging skull familiar
     ○ Headstones can be desecrated to receive temporarily blood-blessings
     ○ Mysterious tombstones can be activated by ghosts to powerup your next monster spawn
     ○ Throw some gold into a wishing well, and wish for a random blessing
  • New visuals to show when ghosts are inhabiting traps and blobs
  • Hero and monster spawn effects now based on player colour
  • Rebalanced colour-grading across the whole game, for a more unified colour palette
  • Hero kill streak tally to show how many kills you manage with each hero life
  • Drop in/out mid game:
  • Join a game halfway, or take a bot's place
  • Drop out to let a bot take over
  • When controlling the boss, human players are able to kick AI players out of body parts
  • Blob/ectoplasm explanation added to tutorial sign
  • Previously selected bot difficulty and number now saved between games
  • Blob followers now flash when they can't be spawned
  • Ghosts now sort on top of everything

Balance/Tweaks:
  • Weapon tweaks:
     ○ Arrow collision a bit wider
     ○ Increased damage on Cracked Bow
     ○ Increased damage on Repeater
     ○ Increased damage on basic slings
     ○ Increased damage and price on regular throwing knives
     ○ Removed slow/weak bows
  • Artefact tweaks
     ○ Living tomes reworked to be easier to control, and prices tweaked
     ○ Vampiric ring now heals at half the rate and costs half as much. Chz is much more of a challenge (which was the original intention!)
     ○ Beam spell damage slightly decreased
     ○ Dwarven cog price reduces
     ○ Magic ectoplasm price reduced
     ○ Anticoagulant and Haemophilia prices reduced
  • Monster tweaks:
     ○ Evolution chains edited to include new monsters
     ○ Monster healths down (tier 2, tier 3, tier 4)
     ○ Vitae required for 3rd tier monsters increased, reduce 4th tier costs to balance
     ○ Demon primary attack much more responsive
     ○ Demon primary arrack cooldown tweaked to remove vulnerable walking time
     ○ Demon primary attack now has a stun if hits at mid or close range
     ○ Demon primary attack damage edited to be more effective at mid and far contact range
     ○ Demon secondary attack damage increased significantly
     ○ Ghoul run speed decreased, and green goo pools less hazardous to hero
     ○ Scorpion attack rate decreased, and yellow goo pools significantly less hazardous to hero
     ○ Goo-burst contact effects for ghoul and scorpion goo blobs hitting the hero
     ○ Ghoul zombies health down 4 to 2
     ○ Witch frog projectile speed down 140 to 110
     ○ Ghoul health down 14 to 12
     ○ Witch health down 7 to 6
     ○ Witch frog special cooldown increased from 4 to 6
     ○ Ghost girl speed down
     ○ Ghost girl primary attack visuals tweaked to better show damage area
     ○ Spider webs now stick you deeper into the zone instead of right at the edge, but don?t limit your movement so much
    ○ Skeleton bone attack damage increased
    ○ Flying eye tear damage increased
    ○ Gnome trap damage slightly decreased
    ○ Gnome pickaxe attack damage slightly increased
  • Boss damage down to 80%
  • More intelligent trap distribution, to avoid unfair trap combinations occurring, and ramp intensity ramping over the course of each game
  • Bots must have spent 250 gold to try boss first time, then another 50 each attempt
  • Normal bot ghosts don?t enter pentagrams as quickly
  • Bots now more effective at avoiding damage
  • Slightly wider invincible window on hero dodge moves
  • Health bars reverted to old system, with simple dynamic scaling to stop them getting too long
  • Ghosts no longer take their blobs through the boss portal
  • Beam trap damage slightly decreased
  • Blob collision tweaked, to make them easier to hit with ranged weapons
  • Blob health reduced from 3-hits with starting weapon to 2-hits with starting weapon
  • Blobs now move more nimbly and have less cooldown when possessed by players
  • Pass on sound effects for title screen and menus
  • Frozen status tint colour tweaked
  • Ham hock spawn chance decreased (less chance of going ham)
  • Map generation balanced more towards larger rooms in four player games

Fixes:
  • Arrows no longer hit top wall when standing at top of the room
  • Pausing game no longer kicks ghosts out of traps
  • Blob aiming fixed
  • Hero can no longer be damaged while grabbed
  • Berserker speed & damage modifiers are now disabled when you use stairs
  • Corrected spelling of "anitcoagulant"
  • Fixed shields not blocking some projectiles
  • Fixed some weapons being able to open the entry door to Kourok
  • Fixed ascend effect not triggering correctly when becoming hero from within a trap
  • Melee swipe effects are no longer dragged along with hero when he interrupts an attack into a dodge
  • Rat no longer sorts behind back wall
  • Save system now backs up files in case a save is somehow corrupted

v0.2: Demon Lord

Дата выхода
26 сентября 2014 г.
Платформы
Windows, Linux, Mac OS X
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http://i.imgur.com/cmFfJE0.gif

Features:

 • New Monsters:
   ○ A Demon with two stage flying attack and dash-grab slam-down.
   ○ Ghostly girl wielding a spirit flame, and spawning healing runes.
   ○ A Scorpion that throws damaging sticky goo.
   ○ A zombie summoning ghoul with a damaging (and zombie healing) spit.
 • Each deity you worship now gives you a unique buff.
 • 4 New Deities - Gholoth, Qaahl, Glub and Chz.
 • New Traps - Bouncy & Rapidfire
 • New Artifacts
   ○ Haemophilia
   ○ Anticoagulant
   ○ Enchanted Ectoplasm
   ○ Dwarven Cog
   ○ Living Tome: Beam
   ○ Living Tome: Fireball
   ○ Living Tome: Tears
 • As a ghost you can now inhabit the blobs you spawn
 • Ranged weapon control tweak - Hold down attack button to aim with ranged weapons like the bow. Release to fire.
 • Cabinet Mode - For those lucky people with an arcade cabinet setup, this allows you to bind inputs to specific players.
 • Corridor rooms now more likely to have another room on the end.
 • Bot ghosts drop blobs more intelligently.
 • Health and XP bars redesigned so they don't get crazy long anymore.
 • You can now see the name of your current weapon when buying a new one.
 • Improved aiming for traps/boss with keyboard and 8-direction controllers.
 • Reduced Flicker Option - For those sensitive to flickering lights.


Balance/Tweaks:

 • Evolution chains edited to include new monsters.
 • Removed rubber banding from vitae system. Being first to level up no longer puts you at a disadvantage.
 • Each level after level 10 rewards the hero with 25 blood to spend.
 • Higher XP required after level 10.
 • Rooms with 4 spawners are much rarer.
 • Increased chance of monster statues spawning.
 • Increased chance of red crystals spawning.
 • Potions redesigned:
   ○ Devil Juice price lowered to 10g - and the store discount it gives you lowered to 10%.
   ○ Other potions all 15g, and each gives you +2 in one stat, and -1 in another.
 • Spells/Artifacts:
   ○ Floating Beam price increased from 30g to 50g.
   ○ Murphy's Belt price reduced from 60g to 25g.
   ○ Haunted Axe price reduced from 150g to 90g.
   ○ Vampiric ring now gives more health when you hit an enemy.
   ○ Feather of The Squinting Shrimp now active when bleeding (instead of full health)
   ○ Sword Link Amulet now active when standing in blood (instead of full health)
   ○ Circling Shield now only active when bleeding, and price is reduced
   ○ Bleeding Cross healing is faster, and price is reduced
   ○ Near Death Necklace price increased.
 • Weapons:
   ○ Bow price reduced from 60 to 50, and fire rate increased.
   ○ Crossbow price reduced from 70g to 60g.
   ○ Repeater price reduced from 90g to 60g.
   ○ Throwing knives reduced from 40-50g to 30-35g.
   ○ Magic spear is a little more agile (can interrupt to run earlier)
 • Monsters:
   ○ Satyr (AKA Faun) - Attacks much faster.
   ○ Masked Wizard (AKA Gumdrop) - lowered to tier 3, health halved, vertical line explosion damage increased from 0.5 to 1.
   ○ Gnome bear trap damage reduced from 1.5 to 1.
   ○ Blue Guardian run speed increased, a little more agile (can interrupt to run earlier), and less cooldown on axe throw.
   ○ Orc first punch is more agile (can interrupt to run earlier), combo is quicker, faster run speed, dodge a tiny bit further, slightly wider invincible window in dodge.
   ○ Witch run speed increased, rate-of-fire increased, projectile speed increased.
   ○ Troll (AKA Moss Giant) run speed increased, rocks are thrown further.
   ○ Skeleton pirate stun lasts longer, is indicated with the player flashing, and causes hero to take double damage for duration.
   ○ Spikewurm (AKA Slug) - Spear damage increased from 0.75 to 1, spears move slightly faster, spears go further, with slightly les cooldown.


Fixes:

 • Corrected letter colours in join menu when adding name.
 • Activating a statue while hero is teleporting to store no longer results in doors staying locked forever.
 • Ectoplasms following ghosts no longer disappear when hero teleports to store.
 • Store now spawns on all floors.
 • Hitting blob into boss brain now does damage.
 • You can no longer spawn fodders over water in boss rooms.
 • Can no longer sometimes have -1 blood or gold.
 • Unlocks screen no longer shows monsters with incorrect colours.
 • Damage taken as frog is no longer restored when you become human again.
 • Thrown spears should now hit Kourok brain up close.
 • Aerial attacks now correctly combo into ground attacks once you've landed.

v0.01:02

Дата выхода
25 августа 2014 г.
Платформы
Windows, Linux, Mac OS X
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Features:
 — Steam Cloud support: You no longer have to unlock everything again on each machine you play on!
 — NB: The first machine you play on with the update will sync it's existing progress to steam cloud. After that other machines you play on will take the progress that's in the cloud. (So play on the machine with the most progress first!)
 — Added direction control calibration (up/down/left/right). You should be able calibrate and use "retro" controllers and arcade sticks now.
 — Keyboard can now be set up to have multiple players. Choose Keyboard Setup in the options menu to set your keys.
 — You can now use the mouse to navigate the front menus.

Fixes:
 — Mouse controls no longer break after finishing a game using the mouse.
 — Fixed single controller being able to join and control multiple players. (eg: DualShock4 on Linux)
 — Fixed discounted store items marked as "can't afford" incorrectly when player had exact amount of gold.
 — Safe zone values no longer load incorrectly and mess up the GUI on Linux.
 — Corrected spelling of vampiric ring.
 — Hero arrows no longer hit the wall behind when fired.
 — Bot ghosts no longer hover over pentagram without using it.
 — Bots no longer continuously try and shoot chests/crystals with bow when there's a wall in the way.

v0.01:01

Дата выхода
6 августа 2014 г.
Платформы
Windows, Linux, Mac OS X
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Early Access