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Все игры / Серия игр Счастливые Колёса / Happy Wheels / Happy Wheels
Happy Wheels
1.82b
Дата выхода
22 января 2015 г.
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Adobe Flash
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Groups now have a "fixed angle" option, where dynamic groups won't rotate. Similar to the jet. A fullscreen button was also added to the pause menu.
1.82a
Дата выхода
19 января 2015 г.
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Adobe Flash
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Fullscreen mode updated, the delay setting for triggers can have a maximum value of 30 seconds (previously 10), groups can change all of their shapes' collision value via triggers, and other bug fixes.
1.82
Дата выхода
16 января 2015 г.
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Adobe Flash
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Fullscreen mode added, and level editor bugs fixed
1.81
Дата выхода
8 января 2015 г.
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Adobe Flash
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Level editor bug fixes. Groups can now change collision settings via triggers.
1.80a
Дата выхода
18 декабря 2014 г.
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Adobe Flash
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A major bug that caused many triggers from levels created on earlier versions to be positioned at wrong coordinates was fixed.
1.81
Дата выхода
17 декабря 2014 г.
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Adobe Flash
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Probably the most meaningful addition is that now you can change the collision values of regular shapes with triggers. If you wanted a shape that disappeared like a trap door, previously you'd have had to delete the shape. However, once you delete a shape it's gone. By just changing the collision value, you can cause the shape to not collide with the player or anything else. If you want to set it back to its original collision value you can do that as well. You could make a bridge of separate pieces, where each piece disappears and returns in a looping sequence. That wouldn't have been possible before.
Groups can now be set to fixed initially. This was already possible, but only through triggers after gameplay started.
Triggers can now start in a disabled state. It was possible to disable triggers before, but only through other triggers after gameplay started.
Per request I lengthened the trigger repeat interval from 10 to 30 seconds.
I fixed a bug where non-fixed shapes wouldn't appear behind fixed shapes even if they were set that way in the editor. That was dumb. I'm surprised nobody yelled at me for this before.
Fixed another bug where triggers were moving slightly from where they were intended upon loading the level from xml. The fix will only alter levels created after this update to not mess with older levels that were already working despite this.
Fixed some other minor stuff nobody cares about.
Groups can now be set to fixed initially. This was already possible, but only through triggers after gameplay started.
Triggers can now start in a disabled state. It was possible to disable triggers before, but only through other triggers after gameplay started.
Per request I lengthened the trigger repeat interval from 10 to 30 seconds.
I fixed a bug where non-fixed shapes wouldn't appear behind fixed shapes even if they were set that way in the editor. That was dumb. I'm surprised nobody yelled at me for this before.
Fixed another bug where triggers were moving slightly from where they were intended upon loading the level from xml. The fix will only alter levels created after this update to not mess with older levels that were already working despite this.
Fixed some other minor stuff nobody cares about.
1.80
Дата выхода
17 декабря 2014 г.
Платформы
Adobe Flash
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Shapes can now change collision settings via triggers. Groups can now be set to fixed initially. Triggers can start in a disabled state, their repeat interval setting has increased the maximum value to 30 seconds (formerly 10 seconds), and a bug that slightly moved them when loading a level's XML data got fixed (however, this only applies to levels that were created after the update). Non-fixed shapes now appear behind fixed shapes when they're set to be. Other minor bugs were also addressed.
1.79
Дата выхода
14 ноября 2014 г.
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Adobe Flash
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New sliding joint option. Found under the pin joint tab, the sliding joint allows an object to slide from one location to another, allowing for easy mechanics such as an elevator. 'Motor Torque' has been changed to 'Motor Force'. New trigger features are also added to both pin joint and the sliding joint.
1.76
Дата выхода
18 июля 2014 г.
Платформы
Adobe Flash
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Internal updates
1.75
Дата выхода
12 марта 2014 г.
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Adobe Flash
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New, more efficient level and replay browsers, which includes a revamped seach system, where filters must be manually searched for (to avoid unnecessary searches), a character head to show the playable character, and flagging has been disabled. Level and author search has been reactivated, favoriting levels now works, an arrow in the featured levels menu lets you see other levels by featured authors, publishing levels is now separate from saving, deleting levels can now be done in the level editor's "load level" menu, added debug draw mode in the level editor, triggers can now be triggered by other triggers, the line connecting the triggers will have arrows pointing in the direction of the receiving trigger, triggers can be disabled and enabled through other triggers, triggers now have a repeat setting, groups now have the same trigger actions as shapes, when copying and pasting triggers and shapes, trigger actions will now copy over, non-player characters can now be manually posed by double clicking on them and dragging their limbs, "hold pose" for non-player characters now works more closely to how it was originally intended, 2 new collision settings for shapes, and various level editor bug fixes.
1.72a
Дата выхода
25 декабря 2013 г.
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Adobe Flash
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Fix for the Helicopter Man character melt glitch when 'hide vehicle' was selected for him
1.72
Дата выхода
24 декабря 2013 г.
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Adobe Flash
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Helicopter Man released, along with his NPC
1.70
Дата выхода
21 сентября 2012 г.
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Adobe Flash
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Irresponsible Mom added, along with the NPCs of her and her children
1.69
Дата выхода
27 июля 2012 г.
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Adobe Flash
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Text opacity added
1.68
Дата выхода
21 июля 2012 г.
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Adobe Flash
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Trigger tool updated. You can change what the trigger will do (change opacity, impulse, delete self and more). Triggers also have an ID, so when connecting 2 triggers to a single object you can see the difference between them. If a dialogue box is too big (NPC for example) it shows up yellow arrows making scrolling in the window working.
1.67
Дата выхода
6 июля 2012 г.
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Adobe Flash
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Trigger tool released for the level editor. Can activate objects or play a sound effect when collided with. The I-beam, log, spike set, van, and meteor have been given sleeping options.
1.65
Дата выхода
25 апреля 2012 г.
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Adobe Flash
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Level autosaves every 20 seconds. When the game tab/window has been unexpectedly closed, the level editor will load back the lost progress the level editor had before the tab/window got closed. If you curse in replay comments, a message box is triggered saying "your replay comments may contain risky words please change them. (sorry I have recently run the risk of losing advertising)".
1.64
Дата выхода
19 апреля 2012 г.
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Adobe Flash
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Text saying "rate [number]" will now trigger a message box warning you to not do it, as your level may be deleted by a moderator. Bug fixes: Polygon Tool bug fixed, and pasting polygons to different levels in the level editor now works again.
1.63b
Дата выхода
16 апреля 2012 г.
Платформы
Adobe Flash
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Pogostick Man is now fully functional when the "Hide Vehicle" function is enabled
1.63
Дата выхода
13 апреля 2012 г.
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Adobe Flash
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Pogostick Man and his NPC added
1.62
Дата выхода
26 марта 2012 г.
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Ability to hide vehicle, mute settings will now be saved, paddle platform added, NPCs can now release joints upon death, and Pogostick Man leaked in the "playable character" list in the user level browser.
1.61
Дата выхода
1 марта 2012 г.
Платформы
Adobe Flash
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Load Level/Replay feature added to the main menu, an inner cutout for circles (to make rings/wheels/etc), wheel item added in level editor (now removed to be fixed), and new voices for Moped Couple & Lawnmower Man.
1.58
Дата выхода
25 января 2012 г.
Платформы
Adobe Flash
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Added the vehicle tool, and shape collision 4 setting
1.56
Дата выхода
20 января 2012 г.
Платформы
Adobe Flash
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Complete color spectrum for objects added
1.55
Дата выхода
10 января 2012 г.
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Adobe Flash
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Polygon tool added in the level editor, level importing disabled, and bug fixes
1.52
Дата выхода
28 декабря 2011 г.
Платформы
Adobe Flash
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Santa bug and "blue screen" bug fixes
1.51
Дата выхода
22 декабря 2011 г.
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Adobe Flash
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Santa Claus added, along with NPCs of him and his elves
1.50
Дата выхода
22 ноября 2011 г.
Платформы
Adobe Flash
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Blade weapons, bug fixes
1.49
Дата выхода
28 октября 2011 г.
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Adobe Flash
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Tokens added. The ability to edit groups in the level editor. Double-click on a group to edit one. Double-click the background to exit it. The unfixed triangle shape bug and the various bugs related to non-interactive special items which caused a crash when grouping them fixed. Cannon and food items. The bug where the jet still makes sound even when the game has been muted was fixed.
1.47
Дата выхода
16 сентября 2011 г.
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Adobe Flash
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Arrow gun and chains added
1.46
Дата выхода
3 августа 2011 г.
Платформы
Adobe Flash
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Jet, Explorer Guy bug fixes
1.45
Дата выхода
22 июля 2011 г.
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Adobe Flash
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Explorer Guy and his NPC, rails
1.43
Дата выхода
14 июля 2011 г.
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Adobe Flash
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Homing Mine bug fixes + new explosion animation
1.42
Дата выхода
8 июля 2011 г.
Платформы
Adobe Flash
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Homing mine, toilet, and trash can
1.41
Дата выхода
1 июня 2011 г.
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Adobe Flash
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Lawnmower Man bug fixes
1.40
Дата выхода
20 мая 2011 г.
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Adobe Flash
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Lawnmower Man and his NPC
1.37
Дата выхода
6 мая 2011 г.
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Adobe Flash
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Chair, bottle, television, and boombox
1.36
Дата выхода
II квартал 2011 г.
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Adobe Flash
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XML level saving/importing function
1.30
Дата выхода
18 февраля 2011 г.
Платформы
Adobe Flash
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Non-player characters
1.11
Дата выхода
15 октября 2010 г.
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Adobe Flash
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Spacebar can be held to grab onto things, rather than having to press it at the precise moment, Segway Guy and Effective Shopper can now reattach to their vehicles by pressing space on the handlebars, Effective Shopper boosts into the air when ejecting, levels that fail to save can be saved again, level browsing cached.
Исправленный релиз
Дата выхода
IV квартал 2010 г.
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Adobe Flash
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Mute button in the options menu.
Исправленный релиз
Дата выхода
1 сентября 2010 г.
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Adobe Flash
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More sounds, intro music, better level saving, non-interactive shapes, sleep option for grouped objects, fixed featured level list, levels and replays only show up to 50 per page, searching for levels by name or author checks for all upload times, rather than the past week, completion time is displayed when winning a level, spikes work better.
Релиз
Дата выхода
4 июня 2010 г.
Платформы
Adobe Flash
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Segway Guy, Irresponsible Dad, Effective Shopper, the level editor, shapes, special items (I-beam, log, landmine, spike set, wrecking ball, boost, fan, spring platform, building, meteor, table, soccer ball, van finish line) and pin joint for the level editor, replays, game menu interfaces, various additions and changes.
Release Candidate
Дата выхода
2006 г.
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Adobe Flash
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Wheelchair Guy and Happy Green Hills
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